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Sebastien Siclait

Sebastien Siclait

Software Engineer at The Getty

2025Software Engineer· J. Paul Getty Trust
Founder · since 2020
Company
J. Paul Getty Trust
Role
Software Engineer
current
Stage
—
no public source
Raised
—
no public source
Based
Los Angeles Metropolitan Area
current
Founder / co-founder — the company's markEmployee / research role
Source: LinkedIn work history
Profile coverage5 of 7 · missing posts, contact
Clay logo
Clay

Figma for 3D design

Winter 2021

Experience

Career

  • J. Paul Getty Trust logo

    J. Paul Getty Trust

    Software Engineer · Los Angeles Metropolitan Area · 2025 – Present

    2025
  • Clay - 3D Design Software logo

    Clay - 3D Design Software

    Co-founder

    Co-founder and CTO · Los Angeles Metropolitan Area · 2020 – 2024

    2020
  • Walt Disney Animation Studios logo

    Walt Disney Animation Studios

    Assistant Technical Director · Burbank, California · 2019 – 2020

    2019
  • Walt Disney Animation Studios logo

    Walt Disney Animation Studios

    Technical Director Trainee · Burbank, Caliornia · 2019

    2019
  • NewsCred logo

    NewsCred

    Full Stack Software Engineer · Greater New York City Area · 2018

    2018
  • Barnard College logo

    Barnard College

    Production Assistant · 2015 – 2018

    2015
  • National Museum of Mathematics logo

    National Museum of Mathematics

    Software Engineer Intern · Greater New York City Area · 2017

    2017
  • Piano logo

    Piano

    Business Operations Internship · Greater New York City Area · 2016

    2016
  • Carmine Street Comics, LLC logo

    Carmine Street Comics, LLC

    Workshopper · 2014 – 2015

    2014
  • Bridg-it

    Software Engineering Intern · 2015

    2015
  • Playing On Air

    Production Intern · 2014 – 2015

    2014
  • Miami Children's Theater

    Stagehand · 2012 – 2013

    2012

Bio

Hi there! I am a co-founder of Clay in YC W21. I am from Miami, FL but currently live in Los Angeles, CA. I graduated from Columbia University in May 2018 with a BA in Computer Science with a focus on Interactive and Creative Technologies and spent the two years leading up to YC working with Walt Disney Animation Studios. I'm interested in finding ways to enable compelling storytelling with technology.