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Riley Gravatt

Riley Gravatt

Developer

FounderTorbie logoTorbie· Speedrun 001🇺🇸 Seattle, Washington, United States
2021Founder· Torbie
Founder · since 2021
Company
Torbie
Role
Founder
current
Stage
—
no public source
Raised
—
no public source
Based
—
Founder / co-founder — the company's markEmployee / research role
Source: LinkedIn work history
Profile coverage5 of 7 · missing posts, contact
Torbie logo
Torbie

Crafting worlds, connecting hearts

Speedrun 001

Experience

Career

  • Torbie logo

    Torbie

    Founder

    Founder · 2021 – Present

    2021
  • System Era Softworks logo

    System Era Softworks

    Co-Owner / Audio Lead · Greater Seattle Area · 2014 – 2021

    2014
  • Disney Interactive Studios logo

    Disney Interactive Studios

    Sound Designer · Salt Lake City, UT · 2015 – 2016

    2015
  • Electronic Arts logo

    Electronic Arts

    Audio Asset Manager · Redwood City, CA · 2012 – 2015

    2012
  • 2K Games logo

    2K Games

    Quality Assurance · Northridge California · 2012

    2012
  • Danetracks, Inc.

    Operations · Los Angeles, California · 2011 – 2012

    2011
  • Sony Computer Entertainment America LLC logo

    Sony Computer Entertainment America LLC

    Game Audio · Foster City, CA · 2011

    2011
  • Danetracks, Inc.

    Intern · 2011

    2011
  • Pulsetrain

    Assistant Engineer · 2009

    2009
  • Black Sheep Music

    Intern · 2009

    2009
  • Brownells, Inc. logo

    Brownells, Inc.

    Production Assistant · 2008

    2008

Bio

Riley Gravatt is a Forbes 30 Under 30 honoree and co-creator of System Era Softworks, the studio behind the award-winning Astroneer. He began his career as a sound designer in the film industry before transitioning to the video game world, crafting emotive experiences for titles including The Sims, Uncharted, and Disney Infinity. Driven by a passion for non-linear storytelling, Riley is dedicated to creating joyful, connective experiences that captivate millions of players around the globe.